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They hunt monsters on their own, attack their lairs, explore the map, visit the shops and decide what gear, potions or spells they want to buy. You build a town for typical fantasy heroes, with various shops, guilds, etc., but what really sets it apart is that the heroes themselves are totally AI-controlled and autonomous. I guess you could call it a RTS or city building manager (the game uses the subtitle "Fantasy Kingdom Sim"), but it's not like anything I've ever played in those genres.Įssentially, it's a reverse of the classic fantasy RPG formula. There's this nearly 20 year old game Majesty. I love it, and I still love it to this day. KOTOR 2 - This was actually one of the first western RPGs I've played because I like Star Wars, but I love this game because it breaks Star Wars conventions to tell a more mature dark story, where the morality of its universe is put into questioning. Paper Mario: The Thousand Year Door - Well, I guess this one is technically a JRPG too, right? And nothing definitely comes close to this one, an inherently unique game that not even its follow ups could measure up to.ĭivinity Original Sin 2 - There are a lot of western RPGs, but none that quite fulfills all of the role-playing freedoms as Original Sin 2 does.
Midtown madness 3 metro Pc#
Thankfully, Larian exists and Nier was pretty damn good (The first one that is, second one was alright too)Ĭatherine - Another Atlus game with a really unique identity of its own that I've found myself rebuying for PC to replay. Persona 3, 4 and 5 - I feel like no other JRPG can quite measure up to the quality of the Persona games for me, after I played them it was hard to get invested in any other JRPG, hell even western RPGs. Buffy 2 and the Indiana Jones game that came after Buffy were both substantially inferior (though I do love Dr. You had to wear zombies and vampires and whatever down to stake them through their hearts or heads, but as I recall, if you were good, you could stake them early, without wearing them down. I know AKI made.6(?) N64 grappling games, but I’d kill for more, especially ones that age better than the cheesy WWF games. Another one that wasn’t popular, but it wore its heart on its sleeve and nailed fun traversal in a really cool way. The feeling of adventure is gone from a lot of games.not this one! Fuck all, y’all, this game was a great time
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Hey, an RPG that isn’t sci-fo or typical fantasy fare! Hey, an RPG that isn’t sci-fi or typical fantasy fare! It didn’t, and neither has any other driving game (Onrush is a different beast). that made me love Midtown Madness 3 so much. I hoped Burnout Paradise would have had the games of team tag, keepaway, cops and robbers, etc. Crackdown 3 promised to give me a little taste of that Freedom Fighters goodness.I enjoyed Crackdown 3, but it didn’t deliver on that front.
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My favorite Remedy game, and one that I think stands out from the pack It's not the end of the world, but it feels a little tragic knowing those experiences will never be replicated long as I live.
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I would pay double the price to be able to have a similar but more contemporary experience to Just Cause 2 or Shadow of Chernobyl, but it doesn't seem like it'll happen. Even the ST.A.L.K.E.R sequels, while fantastic, fail to replicate the wild feeling of the first. The Metro games are fun but have nothing to do with walking through the Zone trying to survive.JC2 felt like a colossal chaotic open world, with high dark mountains and mysterious jungles, I lost myself in its sandy deserts, fighting or evading the enemies. Just Cause 3 and 4 in my personal gaming agenda have nothing to do with 2, the world is too flat and the missions are straightforward and boring.For me, 3 of the most outworldly experiences I ever had, which are S.T.A.L.K.E.R Shadow of Chernobyl, Max Payne 1-2, and Just Cause 2, feel so rare, nothing has come close to them since.